Games you can play right now.

Unity, C#, and browser-native games — built to feel good in the hand, not just look good on a screen. Try one below.

Flappy Bird. Tap to flap.

A small playable game, right here on the page. No install, no download. Click, tap, or hit Space to fly. It works on phone, tablet, and desktop.

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Best 0

Ready to fly?

Tap, click, or press Space to flap. Pass the pipes — don't touch them.

Tap to start

Built from scratch. Playable now.

This isn't a video of a game — it's a real game running in your browser. I built it with the same care I put into every Unity project: tight controls, clear feedback, and a loop that feels fair.

It runs on HTML5 Canvas, so it works on any device without a download. That's the same philosophy behind my Unity games on itch.io — pick it up and play.

HTML5 Canvas Touch + Keyboard Best score saved Zero install

From a spark to a playable loop.

The process is the same for a 30-second mini-game or a full prototype: find the fun fast, then build around it.

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💡

Concept

What's the core loop? What's the feeling? One page, one idea, one reason it should exist.

02
🛠️

Prototype

Throwaway code that proves the fun. If it isn't fun in 48 hours, the idea gets re-cut — not forced.

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🎨

Polish

Feel first: input response, camera, sound, particles. Everything that makes the loop satisfying to touch.

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🚀

Ship

Build for browser or Android, test on real phones, then publish where people can actually play it.

Published. Playable. Yours to try.

Three games live on itch.io under Creative George. Play them right here, or open them on itch.io for full screen.

Playable now

TrashMania

A fast, playful game about sorting trash fast. Playable right here — no install, no download.

Open on itch.io ↗
Published · itch.io Open ↗
Published · itch.io Open ↗
CG
Creative George on itch.io Developer profile · 3 games published
Visit my itch.io profile ↗

I can make your game idea come true.

You've been sketching it on napkins, thinking about it in the shower, telling friends about it — let's actually build it. Whether it's a mobile game, a Unity prototype, or a playable web demo, the studio can take it from idea to a working loop.

🎯
Tell me the idea
Describe the game, the feeling, the audience — even if it's messy. We'll clarify it together.
🎮
Prototype the loop
A playable slice in Unity or the browser, fast, so we can feel the core before committing.
🚀
Build & ship it
Polish, test on real devices, publish to itch.io, web, or mobile — wherever your players are.